Borrowing from the Rachel Fantasy concept, I want to make the game 3rd person as you play from the heroines perspective, and borrowing from the Ariane 3 idea, I could make nudity and sexual openness part of the culture as well.There are a couple of unofficial ones out there designed for Classic Date Ariane, but I decided with the changes I made they are going to be out of date.
So I started posting walkthroughs at arianeb.tumblr.com, coming up with 24 that will pass through all 53 points of interest in the game. Virtual Date With Rachel Walkthrough Download The GameI did find a handful of bugs, nothing major, but the walkthroughs will work best if you download the game again or use the online version. I wish I had this tool before, because it would save me a lot of time and effort. Version 5, just released, creates pages which will highlight hidden picture links so you can play these games on tablets. I think the experiment was a success in that I learned that converting a Renpy developed project into HTML simply involves a lot of copying and pasting between a Renpy editor and the Adventure Creator. Graphic Puzzles are not so easy to convert as the scripting is in two different languages, but because the Rachel portion of SITA does not involve any puzzles like that it shouldnt be difficult to convert it to online. It took a little over a year for SITA to reach 100,000 downloads. In the past year the online version of Date Ariane has been played by around 1 million unique visitors. Virtual Date With Rachel Walkthrough Download Reaches AboutDownload reaches about 10 of what online does, a figure more or less confirmed when comparing online virtual worlds with ones you have to download a client first. Habbo, an online virtual world in 2D, gets 10 times the traffic of Second Life, which is in 3D and requires a client download. ![]() The game would be played from Rachels point of view as she goes out with different people. Because you are seeing the date from Rachels perspective, the costumes and settings would suddenly change to fit the fantasy. The challenge would be to get your dates to play along instead of sit there very confused. The scenarios would be difficult to write as I spent months and could only come up with two: a lake boating trip turns into a pirate adventure, and a particularly awkward date suddenly becomes an alien in Rachels eyes. Thinking also about the cost of new 3D sets and costumes for each date also made me realize this would work better as a hand drawn 2D web comic. So I am no longer going to do that project, back to square 1. ![]() Without conflict, the game would just be a bunch of tropical vacation slides. The only thing I could think of is Arianes fear of relationships has her undermining the relationship throughout the trip, your job would be to try to get her to stop and prove you are the one for her. Thats a pretty dark concept and I learned my lesson in SITA not to mix Ariane and dark concepts. Bottom line I would not have fun making a game like that, nor do I think many would like playing a game like that. Maybe once for the sake of the story, but there is no replay value. Moving on.
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